An affine transformation defined by a translation, rotation, and scale.
    
| Name | Type | Default | Description | 
|---|---|---|---|
| translation | Cartesian3 | Cartesian3.ZERO | optional
                
                
                
            
                A Cartesian3specifying the (x, y, z) translation to apply to the node. | 
| rotation | Quaternion | Quaternion.IDENTITY | optional
                
                
                
            
                A Quaternionspecifying the (x, y, z, w) rotation to apply to the node. | 
| scale | Cartesian3 | new Cartesian3(1.0, 1.0, 1.0) | optional
                
                
                
            
                A Cartesian3specifying the (x, y, z) scaling to apply to the node. | 
Members
    Gets or sets the (x, y, z, w) rotation to apply to the node.
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    Default Value:
    
Quaternion.IDENTITY
    
    
    
    
    
    
    
    Gets or sets the (x, y, z) scaling to apply to the node.
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    Default Value:
    
new Cartesian3(1.0, 1.0, 1.0)
    
    
    
    
    
    
    
translation : Cartesian3
    Gets or sets the (x, y, z) translation to apply to the node.
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    Default Value:
    
Cartesian3.ZERO
    
    
    
    
    
    
    
Methods
    Compares this instance against the provided instance and returns
    
true if they are equal, false otherwise.
| Name | Type | Description | 
|---|---|---|
| right | TranslationRotationScale | optional The right hand side TranslationRotationScale. | 
Returns:
true if they are equal, false otherwise.
